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Have a nice life begging you for death
Have a nice life begging you for death








have a nice life begging you for death

I use this a lot when studying the attack patterns of bosses for my guides, for obvious reasons, I would rather not travel through the entire game just to study on one boss, but that’s just me. There are save systems in the game that keep your progress every time you leave the elevator on a floor, which can be easily manipulated like most other games with save states by quitting the run before you die. I hate to break it to you, but permadeath is one of the things that makes a rogue-like game a rogue-like.

have a nice life begging you for death have a nice life begging you for death

It just kills the game for me.Ī checkpoint save to keep or stats or progress after you beat a boss like Brad or an optinal permadeath playmode would be awesome, and I would power through it. I'm not great at this game, but I do like a challenge, love the humor and the art style, and it feels SO rewading finally beating a boss.īut having to start completely from scratch every time I die, well. Originally posted by Ina:I totally agree! I just really hate going back to the office knowing I'm going to have to start from the ground up again in essentially the same state as when I began the game. I just feel like this game would be a lot more enjoyable if you could get increasingly more powerful as you progress through the game so minions and early bosses don't get too boring and tedious.

#Have a nice life begging you for death upgrade

If you look at a game like Hades, you go through the first stages of the game countless times, but it really doesn't get boring because as you progress through the run, you can upgrade tones of your base stats, so the early stages get progressively easier and start taking up less and less of your run. It just feels like in the current state of the game, fighting minions and early bosses get super tedious and boring, something that I think could be fixed by adding some permanent upgrades (like increasing base health, increasing damage, increasing dash speed, upgrading weapons, etc.) I feel like this game could really use a few permanent upgrades (like in the game Hades).










Have a nice life begging you for death